Inventor Tutorials
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Create Product Documentation with Inventor Publisher 2012   25 Aug, 2011

IMAGINiT Tricks Tutorial: Even though you may refuse to read the instructions sometimes, they are important — and the latest release of Publisher includes new tools to help you create them.More>>

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Prepare Semi-Unintelligent Parts with Suppression and Sculpt Wrapping   29 Jun, 2011

IMAGINiT Tricks Tutorial: When Shrinkwrap doesn't provide enough control for your needs, other Autodesk Inventor tools can simplify your designs for downstream use.More>>

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Manage Large Assemblies Using Substitute Levels of Detail   9 Jun, 2011

IMAGINiT Tricks Tutorial: Live large by cutting unmanageable assemblies down to size in Autodesk Inventor.More>>

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Have It Your Way with Custom Configurators   27 Apr, 2011

IMAGINiT Tricks Tutorial: Use Autodesk Inventor's integrated form creation capability to simplify your workflow and minimize errors.More>>

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No, You Can't Do That: Enforcing Standards with iLogic   6 Apr, 2011

IMAGINiT Tricks Tutorial: Use this Autodesk Inventor functionality to ensure that all your designs are compliant.More>>

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Take Inventor Assembly Constraints to the Max — and Min   13 Jan, 2011

IMAGINiT Tricks Tutorial: Add limits to assembly constraints in Autodesk Inventor 2011.More>>

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Three Autodesk Showcase Tips    9 Dec, 2010

Avatech Tricks Tutorial: Most users don't know about these methods for changing materials on specific surfaces, creating cross sections, and using the highlight pointer.More>>

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Scaling Images in Autodesk Inventor   10 Nov, 2010

Avatech Tricks Tutorial: You can use a 2D image as the basis of your next 3D model, but only if you know how to adjust the image to full scale.More>>

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Constraint Limits in Inventor 2011   23 Sep, 2010

Avatech Tricks Tutorial: Reach new limits with Inventor constraints by using the new capability to define limits to constraints.More>>

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Using Design Review with Autodesk Inventor Files   12 Aug, 2010

Avatech Tricks Tutorial: A paperless review process enables designers and reviewers to electronically measure, mark up, and track changes to 2D and 3D designs.More>>