3D Modeling
Article
Putting Design on Display   1 Jul, 2003

This month, we'll focus primarily on controlling the graphical display and output of your design files.More>>

Article
On Freedom and Constraints   1 Jun, 2003

Wymer explains why applying the right constraint is critical to the preservation of freedom in assemblies.More>>

Article
Opening Pro/ENGINEER Files in Solid Edge   1 Jun, 2003

White provides detailed directions on using the Solid Edge Translator for importing Pro/E files.More>>

Article
Communicating With eDrawings   1 Jun, 2003

Communicating With eDrawingsMore>>

Article
3D Architectural Features of VectorWorks   1 Jun, 2003

This month we will take a look at VectorWorks's features for creating architecture models and drawings. Many are hybrid 2D/3D objects that appear as conventional, symbolized 2D objects in plan views, and as realistic 3D objects in all other views.More>>

Article
First Looks: Design Extension for 3ds max   1 May, 2003

When Discreet's 3ds max and Autodesk VIZ diverged as products, 3ds max evolved its core modeling, animation, and rendering features with additional capabilities specific to game design and film and video effects while VIZ offered AEC-oriented features.More>>

Article
First Looks: Design Extension for 3ds max   1 May, 2003

When Discreet's 3ds max and Autodesk VIZ diverged as products, 3ds max evolved its core modeling, animation, and rendering features with additional capabilities specific to game design and film and video effects while VIZ offered AEC-oriented features.More>>

Article
Inventor Presentation   1 May, 2003

Wymer tells you why you should explode an assembly to make it presentable.More>>

Article
The Life Cycle of Managed Documents   1 May, 2003

White gives a rundown on how to use the Life Cycle Assistant to manage and update your assembly drawings.More>>

Article
SmartMates Save Time in Assemblies   1 May, 2003

Jankowski shows you how to simplify the mating process using SmartMates and following visual clues.More>>