CAD Tech News (#42)
25 May, 2016 By: Cadalyst Staff▶ Autodesk ReMake Creates 3D Meshes from Reality Capture Data
Cloud-powered solution combines high-definition output with an interface that's accessible to everyone, including users new to modeling software.
By Cyrena Respini-Irwin
Autodesk released ReMake, née Memento, as a commercial product this week. Tatjana Dzambazova, senior product manager at Autodesk, explained that development of Memento was spurred several years ago by technology trends: "We were seeing that the sensors that can digitize reality were becoming more accessible and affordable." Those reality-digitization technologies include high-quality photography, laser scanning, and motion sensing systems such as the Microsoft Kinect.
Attendees got a peek at Memento during Autodesk University 2014, where it was touted as consolidating the capabilities of multiple data manipulation tools into a single, easy-to-learn interface. That early description holds true in the finished product, which can be used by professionals with no CAD experience in addition to engineers, architects, and designers. "We wanted a [museum] curator, an artist, a biologist to be able to use it, not just CAD professionals," said Dzambazova. Autodesk claims that "ReMake's focused toolset and fun, clean, modern [user interface] can be learned in 20 minutes."
Another aspect of accessibility is the hardware prerequisite: there isn't one. Thanks to cloud computing, users without workstations can still get the full benefits of the software. "Because ReMake can [perform its computing tasks] locally or on the cloud … you can create a 3D model without having a strong desktop machine," Dzambazova explained.
These qualities that make ReMake more accessible don't mean that it's a consumer- or hobbyist-oriented product, however. "The majority of [ReMake] users are professionals; they just come from a very broad range of industries," explained Dzambazova. She estimates that 20–30% of those who adopt ReMake will be existing users of CAD and design software, including engineers and architects; 30–50% will be media and entertainment professionals, including augmented reality and virtual reality (AR/VR) content producers; and the remainder of the audience will be employing the technology for diverse applications including medical, artistic, and historic preservation projects.
![]() One application of ReMake is documentation of historically significant pieces for education-, preservation-, and restoration-related projects. "We are creating part of a collective memory by saving our heritage," said Dzambazova. |
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Cyrena Respini-Irwin is Cadalyst's editor in chief.

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