Autodesk Completes Acquisition of Skymatter

18 Oct, 2007

The addition of Mudbox 3D modeling software to its media and entertainment business will expand Autodesk's offerings for the film, television, and game market segments.

Autodesk announced that it has completed the acquisition of Skymatter, the New Zealand-based developer of Mudbox 3D modeling software.

On August 6, 2007, Autodesk announced the decision to purchase Skymatter's assets. Specific terms of the transaction were not disclosed.

Autodesk states that the acquisition of Skymatter will expand its offerings for the film, television, and game market segments and provide additional growth opportunities for other design disciplines (such as 3D automotive and industrial design).

"Mudbox is complementary to the Autodesk 3ds Max and Autodesk Maya software products, providing our customers with an additional suite of tools for modeling, prototyping, and detailing," said Marc Petit, senior vice-president, Autodesk Media & Entertainment. "When Mudbox launched two years ago, it became an overnight success in the media and entertainment industry. It has a powerful brush-based modeling workflow and is renowned for its robust toolset and user friendliness, making digital sculpting easy for both traditional sculptors and digital artists. As part of the Autodesk product line, we plan to accelerate the pace of Mudbox innovation."

Skymatter founders Andrew Camenisch, Dave Cardwell, and Tibor Madjar have joined Autodesk's Media & Entertainment business.

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